Controls
Wii Remote and Nunchuk
Control Stick – Steering
Z – Use item
C Button – To look behind your kart
B – Drift/Brake
A – Acceleration
+ – To pause the game
Flicking the Wii Remote – Allows for tricking/wheelies
House Button – Return to home screen
Classic Controller
Left Control Stick – Steering
L Button – Use item
X/ZR – To look behind your kart.
B/R – Drift/Brake
A – Acceleration
+ – To pause the game
D pad – To trick or press up to do a wheelie on a bike
House Button – Return to home screen
Nintendo GameCube Controller
Control Stick – Steering
L Button – Use item
X/Z – To look behind your kart
B/R – Drift/Brake
A – Acceleration
Start Button – To pause the game
D pad – To trick or press up to do wheelie on a bike
Wii Wheel
Turning the Wii Wheel – Steering
D pad – Use item
A – To look behind your kart
B/1 – Brake/Drift
2 – Acceleration
+ – To pause the game
Flicking the Wii Wheel – To trick or move upwards to do a wheelie
House Button – Return to the home screen
Mario Kart Wii Items
Mushroom: Grants the kart user a small speed boost.
Triple Mushroom: Grants the kart user three speed boosts.
Golden Mushroom: For a limited time, grants the kart user an infinite amount of speed boosts.
Mega Mushroom: Makes the user's kart bigger, enabling them to squish other karts on the course. It also grants the kart user invincibility from all attacks aside from Stars, Bullet Bills, and Bloopers.
Banana Peel: It makes a kart spin around and come to a brief halt.
Triple Banana: It summons 3 Banana Peels onto a racer, allowing you to place them anywhere on the course.
Green Shell: A Green Shell works like a missile, it will spin and stop any kart that it hits.
Triple Green Shell: It forms a protective barrier of three Green Shells around the kart user. The shells can be thrown like a regular Green Shell or used as a shield to protect against enemy items.
Red Shell: A Red Shell works in the same way as a Green Shell, but it will home in on an opponent kart and chase them down until they are hit.
Triple Red Shell: It forms a protective barrier of three Red Shells around the kart user. The shells can be thrown like a regular Red Shell or used as a shield to protect against enemy items.
Spiny Shell: This shell hones in on the kart in first place and targets it in particular.
Star: The Star makes the user's kart completely invulnerable to all damage while also providing a small speed boost.
Lightning: Except for the user kart, this item shrinks all racers.It will make the other racers vulnerable to getting run over.
Thunder Cloud: It hovers over opponents and strikes them after 10 seconds. It shrinks the user in size, making them vulnerable to squishing.
Fake Item: Looks similar to a regular item crate. Any kart that runs into it will be launched and brought to a halt.
Bob-omb: Blows up a race car anywhere on the track. It has the same effect as a Spiny Shell, but can be lobbed backwards instead of only forward.
Bullet Bill: This item transforms the user into a Bullet Bill. Increasing speed and making them slam through every opponent on the track for a short period.
POW Block: Any racer on the ground below the POW Block indicator will spin out and slow down.
Mario Kart Wii Courses & Cups
1. Mushroom Cup
Luigi Circuit
Moo Moo Meadows
Mushroom Gorge
Toad’s Factory
2. Flower Cup
Mario Circuit
Coconut Mall
DK Summit
Wario’s Gold Mine
3. Star Cup
Daisy Circuit
Koopa Cape
Maple Treeway
Grumble Volcano
4. Special Cup
Dry Dry Ruins
Moonview Highway
Bowser’s Castle
Rainbow Road
5. Shell Cup
GCN Peach Beach
DS Yoshi Falls
SNES Ghost Valley 2
N64 Mario Raceway
6. Banana Cup
N64 Sherbet Land
GBA Shy Guy Beach
DS Delfino Square
GCN Waluigi Stadium
7. Leaf Cup
DS Desert Hills
GBA Bowser Castle 3
N64 DK’s Jungle Parkway
GCN Mario Circuit
8. Lightning Cup
SNES Mario Circuit 3
DS Peach Gardens
GCN DK Mountain
N64 Bowser’s Castle
9. Battle Courses
Block Plaza
Delfino Pier
Funky Stadium
Chain Chomp Wheel
Thwomp Desert
SNES Battle Course 4
GBA Battle Course 3
N64 Skyscraper
GCN Cookie Land
DS Twilight House
Mario Kart Wii Characters
The following characters/drivers are available to play in Mario Kart Wii:
Mario
Luigi
Peach
Baby Mario
Baby Peach
Toad
Koopa Troopa
Yoshi
Wario
Waluigi
Donkey Kong
Bowser
Unlockable Characters:
Baby Luigi
Baby Daisy
Toadette
Daisy
Birdo
Dry Bones
Diddy Kong
Bowser Jr.
King Boo
Rosalina
Dry Bowser
Funky Kong
Mario Kart Wii Karts
The following karts are available to use in Mario Kart Wii:
SMALL:
Standard Kart S
Booster Seat
Mini Beast
Cheep Charger
Tiny Titan
Blue Falcon
Standard Bike S
Bullet Bike
Bit Bike
Quacker
Magikruiser
Jet Bubble
MEDIUM:
Standard Kart M
Classic Dragster
Wild Wing
Super Blooper
Daytripper
Sprinter
Standard Bike M
Mach Bike
Sugarscoot
Zip Zip
Sneakster
Dolphin Dasher
LARGE:
Standard Kart L
Offroader
Flame Flyer
Piranha Prowler
Jetsetter
Honeycoupe
Standard Bike L
Flame Runner
Wario Bike
Shooting Star
Spear
Phantom
Mario Kart Wii Unlockables
Star Cup
Earn trophies in the Mushroom and Flower Cups.
Leaf Cup
Earn trophies in the Shell and Banana Cups.
Lightning Cup
Earn a trophy in the Leaf Cup.
Special Cup
Earn a trophy in the Star Cup.
Mirror Mode
Win all of the 150cc Cups.
King Boo
Win the 50cc Star Cup.
Diddy Kong
Win the 50cc Lightning Cup.
Baby Daisy
Earn a 1-star rank in all 50cc Wii Grand Prix cups.
Dry Bones
Win the 100cc Leaf Cup.
Mii (Outfit A)
Win the 100cc Special Cup.
Mii (Outfit B)
Unlock all 32 fast staff data.
Mario Kart Wii Tips
Choose Automatic Settings for Better Drifting
Automatic settings will allow you to drift easily without the need for manual control.
Starting Boost or Rocket Start
Hold the acceleration button right when number 2 on the screen fades in the countdown. This will give you the necessary boost and put you ahead of the pack in the race.
Bikes are Fast
Bikes are usually pretty fast and flexible in Mario Kart Wii. You can also do wheelies and take advantage of other bikers.
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